
ABOUT THE PROJECT
Here is the final draft of my project. After getting an idea for the colors of my objects in a digital drawing, I then went back and redrew the sketch by hand and filled in the objects with different shading. I used a no. 6 pencil to really contrast the highlights and shadows of the objects to have a more direct source of light. With this in mind, I made hard and bold lines that support the structure of my objects, giving them more of a cartoon-ish style, and composed up of multiple organic shapes to show the complexity of the objects as well. As a more implied realism factor, I also took into consideration about the artistic application, whereas my objects floating in space would be different sizes in scale and proportion to showcase all of the different possible angles that these objects might be floating and how zero-gravity would have an effect on them.
The most dominant objects in the drawing would likely be the biggest objects, such as the sword, spoon, and penny because they are scaled much larger than the other objects, and show a little more detail easier than the smaller objects. This also strengthens the points of location, showing that the larger objects are closer in space to the viewer than the smaller objects, like how the small penny appears to be much larger than a big flipper. In accordance to dominance, there are a lot more smaller objects than larger ones to make up for the emptiness in the background, even repeating a few patterns of coins, sneakers, flippers, and Nerf guns and bullets too. Even some of this drawings recognizes gesture as well, such as the bullets flying across the drawing and bouncing off of nearby objects, implying that the guns are actively in a battle and shooting at each other.
HOW IT CAME TO BE
My original concept for this piece took place in my Foundations in Art 3D class, where students were assigned to create lists of five random objects that belong to different categories. The five categories were something that you would find in a kitchen, something you would wear on your feet, something you would find from a war, something you would find at your friend’s house, and something you would find in your car. After composing a list of five objects from each category, we were then told to create more lists and experiment to see which list is most complicated and has few to no similarities between the objects. I happened to choose wooden spoons from a kitchen, flippers that you wear, swords from a war, Nerf guns at my friend’s house, and coins that belong in my car.
As seen in my previous post, I drew out multiple sketches of different objects free floating, but this group really stuck out to me the most because of how interactive these objects were. This compelled me to further approach on this design, which led me to digitally render my sketch with colors and details. After my digital drawing, I knew that I was heading in the right direction, and wanted to solidify my choice as my final draft.
This is its final appearance, so hopefully you enjoy looking at it as much as I did creating it!
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